Game Developer Front Line Award Winners Announced

The end of every year brings with it a lot of lists, and while they get old after a while, one published by the magazine Game Developer may be of interest to (you guessed it) game developers.  The magazine named the winners of the 2010 Front Line Awards.

To lead things off, Adobe Flash was actually inducted into the Hall of Fame.  Then, in terms of art tools, Game Developer’s readers/voters caused Adobe Photoshop CS5 to take the prize.

Next, FMOD Designer 4.32 wound up with first place in the audio tool category.  Havok Physics 2010.1.0 was voted the best middleware, Unreal Engine 3 was judged the best engine, and XNA Game Studio 4 won for being the best programming/production tool.

Finally, the Facebook SDK took first place in the networking category.

Brandon Sheffield, editor-in-chief of Game Developer, stated in conclusion, “As ever, these awards allow developers to honor those tools that actually make their lives easier, and represent the best in the industry.  We would like to congratulate both the winners and the also-notable finalists for 2010’s Front Line Awards, and wish the industry a prosperous 2011.”

By Doug Caverly

Doug is a staff writer for WebProNews. Visit WebProNews for the latest eBusiness news.

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