MOBILEIf you’ve heard some unpleasant rumors about Google controlling device manufacturers and making Android less open, don’t swallow them just yet. Google’s Andy Rubin told the company’s side of things yesterday, referring to the other tales as FUD. Rubin wrote in a post on the Android Developers Blog, “As always, device makers are free to
By Doug Caverly
April 07, 2011
MOBILENovell announced today the availability of Mono for Android, a tool for developing Microsoft .NET apps for the Android platform using Microsoft Visual Studio. Novell is enabling Microsoft .NET and C# developers using Visual Studio and other environments to use a common code base to create applications for mobile devices, including Android-based smartphones and tablets,
By Mike Sachoff
April 06, 2011
MOBILEPapayaMobile has announced that Android’s In -App billing is now available on its social gaming network. PapayaMobile will also integrate Android’s In-App billing into its Social SDK and Game Engine products, offering Android developers access to monetization tools. Papaya says the key reason why developers are currently finding iPhone to be a better monetization platform
By Mike Sachoff
March 31, 2011
MOBILEDevelopers who have been wondering about Windows Phone 7 (or who have already embraced it and are interested in its well-being) can now learn more about how it’s been received. Microsoft published some official statistics late yesterday, and they put the mobile operating system off to a good start. The first data point Microsoft chose
By Doug Caverly
March 31, 2011
MOBILEAndroid developers, let’s hear a cheer. Late yesterday, Google announced the launch of in-app billing on the Android Market, meaning users can make purchases from within apps from now on. If you’re not familiar with the concept, in-app billing has a lot of promise. For users, it means less hassle in terms of having to
By Doug Caverly
March 30, 2011
MOBILEMobile application management company Apperian has announced it has closed a $9.5 million round of venture financing, with investments from North Bridge Venture Partners, Bessemer Venture Partners, Kleiner Perkins Caufield & Byers’ (KPCB) iFund, CommonAngels and LaunchCapital. Apperian’s Ease cloud platform allows businesses to create, launch, and mange applications for Apple iOS-powered devices, and in
By Mike Sachoff
March 30, 2011
MOBILEMobile application provider Flurry, has announced the launch of its Game Acceleration Program (GAP) for iOS and Android platforms. Program support includes analytics, game design and development assistance, financing, distribution and marketing. Additionally, unlike traditional publishing models, Flurry does not seek to own the intellectual property of a title. In exchange for development and launch
By Mike Sachoff
March 24, 2011
MOBILEIt’s often the case that, when Google offers something, all competing products can be dismissed. A product or service that has Google’s backing has the support of lots of geniuses and tons of cash, after all. But Urban Airship has announced something called Embedded Push for Android, and it’s worth investigating. An official statement on
By Doug Caverly
March 24, 2011
MOBILEGiven a choice, just about everyone will take the newer, bigger, and better of two things. So it should come as no surprise that developer interest in tablets is high, with AppTank indicating that developers are creating plenty of apps for the iPad and Android tablets. That doesn’t mean everyone’s given up on smartphones, but
By Doug Caverly
March 22, 2011
MOBILEBitstream has released its Bolt SDK, a suite of tools that allows mobile app developers to build feature rich Java (Java ME) applications that work on feature phones and smartphones. The Bolt SDK supports Web apps written in HTML5, JavaScript and other Web programming languages, and can deliver the same features employed by Bolt including
By Mike Sachoff
March 21, 2011